Warlock Devs Hope to Escape Baldur's Gate 3 Comparisons
Invoke Studios says its D&D open world is a different kind of story, with a written plot and a single hero.
Invoke Studios wants Warlock: Dungeons & Dragons to be judged on its own terms rather than against Baldur's Gate 3. In a behind-closed-doors demonstration, the team showed a sprawling fantasy landscape that drew an unexpected comparison with Fable instead, following warrior protagonist Kaatri into a windswept coastal settlement where the locals greet her with insults. The developers are leaning into an open-world structure that prizes exploration and discovery, letting players find locations and threats through their own wandering rather than through a constant trail of waypoints and markers. The demo leaned on atmosphere and mystery rather than a checklist of objectives.
The studio has been careful to separate its narrative ambitions from Larian's celebrated RPG. Warlock follows a single written protagonist rather than an ensemble the player shapes, so the major story beats will be the same for everyone who plays. That narrower focus lets the team build a more authored journey, with companions such as an imp who develops alongside the heroine. Whether the game can avoid living in Baldur's Gate 3's long shadow is a question only its eventual release will answer. The team says it is not trying to replicate that game's branching structure.
Sources
Where this story ran: one outlet on 30 September 2026. The summary above is written by GamersGuild; the links go to the original reports.