How posting works
Short version: join with your email, type the four digits we send you, write the post. It goes to the desk for a check and appears in the feed once it is approved, with your profile on it.
Getting an account
Joining takes an email address, then a four-digit code we mail you: type it and you are in — for a new address that is the registration, for a member it is the sign-in. There is no password anywhere on the site.
What belongs in the feed
Impressions after a few hours with a game. How you solved something annoying. A comparison of two settings, two builds or two saves. An argument about design, made with examples. Patch notes read properly, with what they actually change for the person playing.
What does not: news copied from another site, leaks, rumours, SEO filler, affiliate posts, "top 10" lists with no experience behind them, and anything you cannot stand behind with your own account.
The house rules
- Write it yourself, or quote the source and link it.
- Say which version you played. "It was broken on release" means nothing without a patch number or a date.
- Disagree with the argument, not the person.
- No harassment, no hate, no sexual content involving minors, no piracy links.
- Mark spoilers in the title if the game is story-led.
- No advertising without asking us first — write to [email protected].
What happens after you send it
Your post goes into the review queue and sits on your account page as "Pending review" until it is approved. Once it is approved it appears in the feed and on your profile, and the sitemap picks it up on the next crawl. If something turns out to be wrong, edit it or ask us and we will update or take it down. Nothing here is written by a script: every post has an account behind it, and every member can be reached through their profile or by email.
Comments and reactions
Under every post there are six reactions (👍 ❤️ 🔥 😂 😮 😢) and a comment box. Anyone can read them; writing and reacting needs an account. One person gets one reaction per post — tap another and it moves, tap the same one again and it is gone. Comments can be answered one level deep, and the reply sits under the comment it answers. The same house rules apply to a comment as to a post, and the text is plain: line breaks survive, but links in a comment are not clickable and markup is not rendered.
The first comment from an account goes to the desk before it appears; after that, comments go up immediately. You can edit or delete your own comment for fifteen minutes after writing it, and after that it stays as it is unless the desk takes it down. Up to 1500 characters and 20 comments a day per account. When somebody comments on your post, or replies to your comment, we send you one email about it — there is nothing to switch on, because the message is about something you published.