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Sega Says the Sonic Movies Help the Games Get Made

The series producer credits the live-action films and anime with reviving interest and funding new titles.

Sega has acknowledged that the Sonic games have struggled recently and credited the live-action movies with pulling the franchise back into public attention. Speaking at Tokyo Game Show, series producer Takashi Iizuka said the films directed by Jeff Fowler raised awareness of the character and the games around the world, which fed into sales. Those sales matter because a well-performing title gives the studio more resources for the next one, creating what he described as a positive cycle. In his account, multimedia expansion is not a distraction from the games but a way of funding them.

Iizuka also pointed to anime and to Netflix, which changed how Sega distributes film and television. In the past, an anime needed a broadcaster's approval before it could air; with a streaming platform, a single deal can reach audiences worldwide. He addressed the obvious worry directly, saying that transmedia projects do not draw on the resources of the game development teams, so a new game should not slip because a film or series is in production. Earlier in September he went further, calling the first live-action film a milestone that changed the franchise's course.

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  • business

Sources

Where this story ran: one outlet on 30 September 2026. The summary above is written by GamersGuild; the links go to the original reports.

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