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Love and Deepspace warns fans off poison recipes
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Love and Deepspace warns fans off poison recipes

Papergames has moved to stop fans from drinking cocktails based on in-game hallucinogenic recipes, after the mixtures spread through the community.

Love and Deepspace has found itself in an unusual spot. The romantic mobile RPG, developed by Papergames, shared a set of in-game recipes for hallucinogenic drinks as part of its content, and some players took the idea further than the studio intended by recreating the mixtures in real life. The developer has since issued a public warning telling players not to drink the resulting cocktails, which it stressed were never intended for real-world consumption. Kotaku reported the episode, noting that the game's fan base has earned a reputation for intensity over the past year.

That reputation is not unearned. Earlier in 2026, fans reacted so strongly to a new werewolf love interest that the studio reportedly cancelled the character after players sent complaints and worse. Papergames has therefore learned to move carefully around its community, and the poison warning fits a wider pattern of studios trying to keep fan creativity from crossing into real harm. The story is a reminder that in-game consumables can blur into real-world behaviour when a player base is deeply invested, and that studios increasingly have to anticipate how their fiction will be interpreted outside the screen.

Tags

  • mobile

Sources

Where this story ran: one outlet on 4 October 2026. The summary above is written by GamersGuild; the links go to the original reports.

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