Nacon
Nacon is a French game publisher and gaming accessories maker formed in 2019 from the Bigben group, publisher of Hell is Us.
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What Nacon is
Nacon is a French company working in two parts of the video game industry: video game publishing and gaming accessories. Its corporate site describes it as a pure-play video gaming company that publishes and develops games and designs and distributes gaming peripherals. The corporate home page names Nacon as a Bigben group company and describes the business as the result of 40 years of experience in the sector.
The corporate presentation states that Nacon aims to become a leading gaming accessories brand and an AA game publisher, a segment it defines as games with sales volumes of 0.2 to 3.0 million copies and development budgets of 1 to 20 million euros. Its own numbers page describes more than 100 games developed for consoles and PC across racing, sport, simulation and adventure.
Formation in 2019
Nacon's corporate site states that the company was founded in October 2019, following a decision by Bigben to consolidate all the components of its gaming division into a new entity. Bigben is described there as listed on Euronext Paris, compartment B, under security code FR0000074072. The same page states the company's goals as bringing publishing and accessories together under one brand and vertically integrating the activities involved.
The corporate site's numbers page gives figures for the company's first financial year: revenue of 129.4 million euros for 2019/20, an operating margin rate of 17.5 percent, export revenue of 79 percent, 8 studios and 510 staff members including 330 developers. A 2025 corporate press release states that Nacon comprises 16 development studios together with AA game publishing and the design and distribution of gaming peripherals.
Studios and publishing
Nacon's stated strategy is to publish and develop AA games while acquiring development studios to bring production in-house. Its corporate presentation lists studio acquisitions completed between 2017 and 2019, and states that the company's objective was to increase the proportion of games developed internally from 50 percent to 70 percent. The presentation also lists the cities where its studios are based, including Paris, Bordeaux, Lyon, Montreal and Milan.
The company publishes for consoles and PC and describes a range of genres spanning racing, sport, simulation, adventure, action and role-playing games. Its corporate site presents the developer-publisher model as central to the strategy, covering the value chain from design through to the sale of a game.
Hell is Us
Our database lists Nacon as the publisher of Hell is Us. Nacon's own product page for the game gives a release date of September 4, 2025, names Rogue Factor as the development studio and Nacon as publisher, and gives a PEGI rating of 16. The page describes Hell is Us as a third-person action-adventure game that combines melee combat with exploration, with no map, compass or quest markers.
A Nacon press release dated September 4, 2025 and issued from Lesquin, France, announces the release of Hell is Us on PlayStation 5, Xbox Series X|S and PC. The release quotes Yves Bordeleau, CEO of Rogue Factor, saying the project was produced entirely by the studio's team of 55 employees with help from Nacon.
Questions people ask
When was Nacon founded?
Nacon's corporate site states that the company was founded in October 2019, after Bigben decided to consolidate all components of its gaming division into a new entity.
Who owns Nacon?
Nacon's own corporate site describes it as a company within the Bigben group.
Who developed Hell is Us?
Nacon's product page and its release announcement both name Rogue Factor as the development studio, with Nacon as publisher.