Death Stranding
Death Stranding is a game about deliveries: load a backpack, plan a route over a mountain, and leave a ladder or a bridge behind for whoever comes next. Other players are never in your world — you only find what they left.
5 games in the database.
Death Stranding is a game about deliveries: load a backpack, plan a route over a mountain, and leave a ladder or a bridge behind for whoever comes next. Other players are never in your world — you only find what they left.
Disco Elysium follows a disgraced detective investigating a murder in a city recovering from a failed revolution. Skills argue with each other inside the character's head, and dialogue checks resolve most conflicts instead of combat.
Outer Wilds places the player in a small solar system that resets every 22 minutes when the sun explodes. Progress comes from knowledge rather than upgrades, since nothing carries over between loops except what the player has learned.
Sekiro makes you a shinobi in a Sengoku-era Japan with a grappling hook, a sword and one stance to break. There is no character build and no summoning: the only thing that improves between attempts is how well you read the enemy's rhythm.
Slay the Spire is a deckbuilding roguelike in which the player climbs a tower and fights enemies with a deck of cards. Cards are added and removed between fights, so the deck is rebuilt on every run.