Sucker Punch Productions
Sucker Punch Productions is the Bellevue, Washington studio that developed Ghost of Tsushima and has been part of Sony since 2011.
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- sucker-punch-productions
- ghost-of-tsushima
What Sucker Punch Productions is
Sucker Punch Productions is an American game developer based in Bellevue, Washington, and part of Sony's first-party studio group. Its own website is deliberately minimal: a page describing the team, a games listing and a careers section. The studio says it works on one title at a time so that the whole team can contribute to each project, and its output has been made for PlayStation hardware since long before the Sony acquisition.
In our database Sucker Punch appears through Ghost of Tsushima, an open-world action game the studio developed. That is the entry most readers will arrive looking for. The studio's ownership matters alongside it, because the game's platform availability and its place on PlayStation services are decisions taken by the parent company rather than by the Bellevue team, and the studio itself does not publish a business section of its own.
The studio's own account of its start
The clearest statement about the studio's age comes from the studio itself. Its front page says Sucker Punch Productions began in 1997 with a mission to make games, and that the team still works to that intention. The company page carries the same framing and adds that the team focuses on one platform at a time, a description that matches how its releases have in fact appeared over the years.
Sony's announcement adds the corporate detail the studio's site leaves out. It gives Bellevue, Washington as the studio's base and describes Sucker Punch as a long-time partner of the platform holder, noting that the working relationship had already run for more than a decade by the time the deal was signed, and that the studio's existing management and founders would keep running it day to day.
Joining Sony
On 2 August 2011 Sony Computer Entertainment announced that Sucker Punch Productions was joining Sony Computer Entertainment Worldwide Studios. The press release names the studio's location and describes it as the sixteenth studio to join that group. The financial terms of the arrangement were not disclosed, a point the announcement states explicitly rather than leaving to inference from the absence of a figure.
For a profile, the acquisition date is the useful anchor. It separates a fourteen-year period as an independent studio working with Sony from everything since, and it explains why later announcements about the studio's games arrive through PlayStation channels. The studio continues to be named in the copyright and trademark lines attached to its own releases, which is where the ownership shows up in the material a player actually encounters.
Ghost of Tsushima
Ghost of Tsushima released for PlayStation 4 on 17 July 2020. The date was confirmed in the launch post written by Brian Fleming, a co-founder of the studio, and published on the PlayStation Blog, after an earlier window of 26 June had been moved. The same post describes the game as the result of a project the team had worked on for years, following a run of smaller releases.
Sucker Punch has not published sales or budget figures for the game on its own site. What exists officially is the PlayStation game page, which lists the editions on sale, their upgrade paths between console generations, and the studio's credit as developer. Claims about copies sold come from interviews and reporting rather than from the studio's own pages, so they do not belong in a profile built on official material.
Games
- Ghost of Tsushima
- Ghost of Tsushima Director's Cut
- Ghost of Tsushima: Iki Island
- Ghost of Tsushima: Legends
- Ghost of Yotei: Digital Deluxe Edition
- InFamous
- InFamous 2
- Infamous: Festival of Blood
- Infamous: Second Son
- Rocket: Robot on Wheels
- Sly 2: Band of Thieves
- Sly 2: Band of Thieves demo
- Sly 3: Honor Among Thieves
- Sly Cooper and the Thievius Raccoonus
Questions people ask
Who owns Sucker Punch Productions?
Sony. Sony Computer Entertainment announced on 2 August 2011 that the studio was joining Sony Computer Entertainment Worldwide Studios, making it the sixteenth studio in that group. The financial terms were not disclosed.
When was Ghost of Tsushima released?
It came out for PlayStation 4 on 17 July 2020, a date confirmed on the PlayStation Blog by the studio's co-founder Brian Fleming after an earlier June window was moved.
Where is Sucker Punch Productions based?
In Bellevue, Washington. Sony's 2011 acquisition announcement gives Bellevue as the studio's base, and the studio's own website does not name a different location.