Nadeo
Nadeo is the Paris studio behind Trackmania, a free game that hands players the track editor. Here is what it makes and who owns it.
- studio-profile
- nadeo
- ubisoft
- paris
- trackmania
A Paris studio inside Ubisoft
Nadeo is a French development studio that Ubisoft presents under the name Ubisoft Nadeo. Its own studio page places it in Paris Montparnasse and states that it was founded in 2000 and acquired by Ubisoft in 2009. Since that acquisition it has operated as a studio within the larger publisher rather than as an independent company, and its own name now appears second on its official pages.
The same page names two flagship games: Trackmania, described as a cult multiplayer car racing game, and Shootmania, a first-person shooter. Nadeo says its games span PC, consoles and virtual reality, and that they bring together tens of millions of players. That figure is the studio's own claim, offered without a date or a breakdown, so it should be read as a rounded summary rather than a precise count.
Trackmania and the editor idea
Trackmania is the studio's signature series. Its hook is that the community, not the developer, builds most of the courses. Players place ramps, loops and wall rides from a large set of interchangeable parts, then race short tracks against the clock. The current game ships with both a simple and an advanced track editor made for exactly that purpose and nothing else.
The design choice shapes everything else. Because tracks are short and assembled from shared blocks, rivalry and time trials become the point rather than a long story campaign. The same editor feeds the steady stream of fresh courses that keeps a free game alive years after launch, and in practice it quietly turns players into the studio's own content suppliers.
The 2020 free-to-play reboot
The current Trackmania is free to start. Nadeo's own news post explains that the release was pushed from 5 May to 1 July 2020, because the team needed extra time after shifting to working from home during the pandemic. The free tier includes racing, leaderboards and limited access to community-made content, and it is enough to play for years without paying anything.
A paid club subscription opens the rest. Nadeo lists weekly Shorts tracks, hourly online races in an Arcade Channel and full seasonal campaigns among the things subscribers unlock. The game's store page lists more than 3,000 building blocks and separate tools for designing car skins and editing replays, so the paid tier is as much about tools as about extra tracks.
Environments and consoles
The 2020 game uses a handful of named environments, including Red Island, Blue Bay, Green Coast, White Shore and the long-running Stadium. Each one changes the surface and the feel of a lap, so the same track-building skills produce very different results depending on where a course is set and which materials are available. The variety stops the player-made pool from all looking the same, a problem the series has avoided for two decades.
The game began on PC and later travelled to other hardware. Nadeo announced in 2022 that Trackmania would reach consoles and cloud platforms in 2023 with cross-play and cross-progression, meaning progress carries between devices. The store listing now covers PC alongside PlayStation and Xbox systems, and seasonal updates continue across all of them at once, so owners of any version keep getting the same new content.
More than one game
Trackmania is not the studio's only project. Nadeo also built Shootmania, a first-person shooter founded on the same idea of player-created content and open competition, which dates from the years before the current racing game. It has been far quieter in recent years, but it belongs to the same design lineage and to the same competitive community that still races today.
The studio also runs the competitive side itself. Nadeo's own news pages cover world championships, major arena finals and brand partnerships, such as a Formula E crossover that added exclusive tracks, car skins and a prize competition. Esports is treated as part of the product rather than as an outside event bolted on later by a third party. Coverage of these events sits on the studio's own news feed.
Quick facts
French video game developer, presented by Ubisoft as Ubisoft Nadeo. Based in Paris Montparnasse, France. Founded in 2000 and acquired by Ubisoft in 2009. Best known for Trackmania; it also developed the shooter Shootmania. Its games run on PC, consoles and virtual reality, and it says they together bring in tens of millions of players across both of its main series.
The current Trackmania launched free to play on 1 July 2020 and reached consoles and cloud platforms in 2023. It supports player-made tracks through a built-in editor with more than 3,000 blocks, weekly community tracks and seasonal campaigns, and it is played across PC, PlayStation and Xbox. A club subscription opens the full seasonal content. The free tier alone has kept the game running for years.
Games
- ShootMania Storm
- Trackmania
- TrackMania 2
- TrackMania DS
- TrackMania Nations
- TrackMania Nations Forever
- TrackMania Sunrise
- TrackMania Sunrise eXtreme
- TrackMania Turbo
- TrackMania United
- TrackMania United Forever
- TrackMania Wii
- TrackMania: Power Up!
- TrackMania²: Valley
- Virtual Skipper 3
- Virtual Skipper 4
- Virtual Skipper 5
- Virtual Skipper Online
Questions people ask
Who owns Nadeo?
Ubisoft. The studio's own page states it was founded in 2000 and acquired by Ubisoft in 2009, and it now presents itself as Ubisoft Nadeo, based in Paris Montparnasse. It operates as a studio inside the larger publisher.
What is Nadeo best known for?
Trackmania, the multiplayer racing game built around short tracks that the community creates with a built-in editor. The studio also developed the first-person shooter Shootmania, and says its games together have drawn tens of millions of players.
Is Trackmania free to play?
Yes. The current Trackmania launched on 1 July 2020 with a free entry tier that covers racing, leaderboards and limited community content. A paid club subscription adds weekly Shorts tracks, an Arcade Channel and full seasonal campaigns.