Intelligent Systems
The Kyoto studio behind Fire Emblem: a Nintendo partner since the 1980s, and the developer of Fire Emblem: Fortune's Weave on Switch 2.
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What Intelligent Systems is
Intelligent Systems is a Japanese game developer based in Kyoto and a long-standing partner of Nintendo. Its own site describes it as a creative company that pursues great entertainment, and it has built its business around making games together with Nintendo rather than publishing independently. It is best known for the Fire Emblem, Paper Mario, WarioWare, and Wars series.
The company has a technical streak that sets it apart from many studios of its size. Alongside games, it develops its own tools and development environment, a habit that grew out of its earliest work. That combination of game design and technology has kept it close to Nintendo for decades, and it shapes the kind of projects the studio tends to take on.
A Nintendo partner from the start
Intelligent Systems began by supporting Nintendo's game development in the early 1980s, back when the tools needed to make games barely existed. The studio's own account says its founding members created those tools themselves, learning by trial and error how to build the software Nintendo needed. Those early years were a bootstrap operation, with the staff inventing the workflow as they went rather than inheriting an established one.
That origin shaped the company's culture. The studio describes a shared belief that great games require great tools and a good work environment, and it presents itself as a partner that provides both games and development technology. The relationship with Nintendo has endured from that early period into the present, and the studio still treats its tools and its games as two halves of the same job.
The Fire Emblem series
Fire Emblem is the studio's signature series and one of Nintendo's most recognisable strategy franchises. The first game, Fire Emblem: Shadow Dragon and the Blade of Light, arrived in 1990, made with Nintendo's own development team and led by designer Shouzou Kaga. It established the turn-based tactical format the series still uses, and it was an early sign of the close working pattern the two companies would keep.
The series has continued across many consoles, known for permanent character death, a grid-based battlefield, and a large cast of units that players build up over a campaign. Intelligent Systems has remained the constant behind it, adapting the formula as hardware changed while keeping the core tactical design intact, and its rules have influenced many later tactics games.
Beyond Fire Emblem
The studio's range is wider than its best-known series suggests. Paper Mario brought a light role-playing take on Nintendo's mascot, WarioWare built fast, odd microgames around the character Wario, and the Wars series established a tactical turn-based formula on Nintendo handhelds and consoles. Each launched a distinct idea, showing a studio willing to work in different moods and genres under the same partnership.
These series share an interest in systems: rules, units, and small decisions that add up to something larger. That makes the studio a natural fit for strategy and role-playing projects, and it explains why Nintendo has kept it as a close partner across successive generations of hardware. It is that systemic thinking, rather than any single character, that makes the studio's games feel related.
Fire Emblem: Fortune's Weave
Fire Emblem: Fortune's Weave is the studio's most recent release, arriving on 17 September 2026 for the Nintendo Switch 2. Nintendo's own store page lists it as co-developed by Intelligent Systems. The game is set in the Dagdan Empire, where fighters gather in the capital city of Dagsion to compete in the Heroic Games for a single wish, and its structure follows several heroes rather than one.
Its story follows four heroes tied to the fate of the world: Dietrich, Cai, Leda, and Theodora. Nintendo describes turning the tide in battle with signature moves called Blaze Arts and with Blessings earned from the gods. The game's copyright line reads Nintendo and Intelligent Systems together, reflecting how the two companies share the work.
How the studio works
Intelligent Systems runs its own development environment, which its site treats as central rather than incidental. The company grew both as a game developer and as a creator of tools, and it argues that this gives it advanced technical knowledge and originality. That self-reliance is rare among studios that mainly implement other companies' engines, and it means the team controls how its games are built.
The approach also reflects the studio's history. Because it started by building the software Nintendo needed, it never separated the craft of making games from the craft of making the machines that build them. That double role is a large part of why its partnership with Nintendo has lasted so long, and it makes the studio hard to slot into a single category.
Quick facts
Based in Kyoto, Japan. A long-time Nintendo partner and the developer behind the Fire Emblem, Paper Mario, WarioWare, and Wars series. It also builds its own development tools and game engine technology, which it treats as core to its identity, and its games often share an interest in tactical systems and unit management.
Latest release: Fire Emblem: Fortune's Weave, launched on 17 September 2026 for the Nintendo Switch 2 and co-developed by Intelligent Systems. The game returns to a tactical, turn-based format set in the Dagdan Empire, with a cast of four heroes and the Heroic Games at its centre, sitting alongside the studio's other Nintendo series.
Games
- Advance Wars
- Advance Wars 2: Black Hole Rising
- Advance Wars: Days of Ruin
- Advance Wars: Dual Strike
- BS Fire Emblem: Archanea Senki-hen
- Code Name: S.T.E.A.M.
- Crashmo
- D-Hopper
- Dr. Mario & Puzzle League
- Dragon Quest Wars
- Eco Shooter: Plant 530
- Famicom Wars
- Fire Emblem Awakening
- Fire Emblem Echoes: Shadows of Valentia
- Fire Emblem Engage
- Fire Emblem Fates: Revelation
- Fire Emblem Fates: Special Edition
- Fire Emblem Gaiden
- Fire Emblem Heroes
- Fire Emblem Shadows
- Fire Emblem Warriors
- Fire Emblem: Fortune's Weave
- Fire Emblem: Genealogy of the Holy War
- Fire Emblem: Mystery of the Emblem
- Fire Emblem: New Mystery of the Emblem
- Fire Emblem: Path of Radiance
- Fire Emblem: Shadow Dragon
- Fire Emblem: Shadow Dragon and the Blade of Light
- Fire Emblem: The Blazing Blade
- Fire Emblem: The Sacred Stones
- Fire Emblem: Thracia 776
- Fire Emblem: Three Houses
- Galactic Pinball
- Game Boy Wars
- Hogan's Alley
- Kaeru no Tame ni Kane wa Naru
- Link 'n' Launch
- Mario Kart: Super Circuit
- Metal Combat: Falcon's Revenge
- Panel de Pon
- Paper Mario
- Paper Mario: Color Splash
- Paper Mario: The Origami King
- Paper Mario: The Thousand-Year Door
- Paper Plane
- Pictonico!
- Planet Puzzle League
- Pokémon Puzzle Challenge
- Pushmo
- Pushmo World
- Pyoro
- Soccer
- Spotto!
- Stretchmo
- Super Famicom Wars
- Super Paper Mario
- Tetris & Dr. Mario
- Tetris Attack
- THORNYWAY
- Tokyo Mirage Sessions ♯FE Encore
- WarioWare D.I.Y.
- WarioWare Gold
- WarioWare, Inc.: Mega Party Games!
- WarioWare: D.I.Y. Showcase
- WarioWare: Get It Together!
- WarioWare: Move It!
- WarioWare: Smooth Moves
- WarioWare: Snapped!
- WarioWare: Touched!
- WarioWare: Twisted!
- Yakuman
Questions people ask
Who developed Fire Emblem: Fortune's Weave?
Intelligent Systems, the Japanese studio behind the Fire Emblem series, co-developed the game with Nintendo, which published it. The game released on 17 September 2026 for the Nintendo Switch 2, and its copyright line credits Nintendo and Intelligent Systems.
What is Intelligent Systems known for?
The Fire Emblem series, along with Paper Mario, WarioWare, and the Wars series. It has been a close Nintendo partner since the early 1980s and also develops its own tools and game development environment, which it treats as central to its work.
Where is Intelligent Systems based?
Kyoto, Japan. The company's official site lists its main office in Kyoto and describes itself as a creative company pursuing entertainment, working in partnership with Nintendo rather than as an independent publisher.